New games every week!
Focus, Jay!!
27th September 2022  
ALChoon needs lyrics.
Next game needs starts.
Plenty to do.

-=-=-

The ALChoon doesn't sound too bad, but I'm not really sure what lyrics might go with it. Man, I suck at making lyrics!
Having said that, last week's Variable Location appears to have had a decent uptake on YouTube, gaining over 200 views in the past few days, as well as 30 likes, which is.. quite frankly, unprecedented!

Interestingly, there's an advert on it, which I find interesting since AL doesn't yet have a monetised account, nor has he opted to put adverts on that video.
Strange that, huh?

Meanwhile...


Time to get a game up and running for this week.
As per usual, no idea what that might be, but I should probably do a Browsercade one.
Which reminds me, the controls are still incredibly wonky on that.
Do I try to fix them over a few hours, today, or do I hit the big undo button and go back to what I had before?
...
.. Probably that, if I'm honest.

Meanwhile, Meanwhile..


The three.js based SpikeDislike engine test "works", but if I'm honest, I was expecting far better performance out of it.
Considering the engine is also using up a bucketload of CPU and GPU power to run, what with it being WebGL based, I'm quite alarmed that it's not running any better than what it is.
Perhaps I oughta rethink things.
WebGL might be a nice "what if" functionality, but in the grand scheme of things, I'd rather people actually be able to run the bloomin' thing!

I'll probably scrap what I have, there, and redo it.
.. Again.
*sigh*


"A large glowing "UNDO" button floats above the warriors, on the battlefield." by Dall-E

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