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Progress! Blog
11th December 2008

That there's the first official online highscore!
o/ YEAY! o/

But, boo that I had to manually copy and paste bits of text to get the level into the database in the first place!!
I'm now working on getting the whole upload/download thing working again. Shouldn't take too long, but I think I'll have to discard the whole "Bag" idea.
As much fun as it is to have a constant supply of new levels, it means you won't be able to design a level, give a copy to your mate, and then both play that level to beat each other's highscores.. (because, the level being in the bag would mean it's not keeping a highscore table.)
The other option, then, is to upload all the levels into the big-ass table, and then randomly pick levels each day. Have a record of the last 5 random levels, and download those downloaded and pointed out to the player, in order that there's a nice list of highlighted levels on display.
Not too sure how well that'll work out, though.
I might need to keep further track of picked levels, so that it doesn't repeat until it absolutely needs to...

*sigh*
Plenty more work to be done!!!
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