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Animating an ALChoon... Blog
18th January 2024
The Blockman game was half-on-hold yesterday, as I spent hours and hours trying to figure out how to get the jungle scene in this week's ALChoon video.

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View on YouTube

I was originally aiming for a nice high-res flash-style animated jungle, with animals poking their heads through the trees, and being all amazingly lively and wonderful.
Then wondered how to do such an animation.
Then gave up, like I always do.

In the end, I pretty much duplicated how I did last week's Dolphin video, taking generic tree sprites, plopping them into GotoJSE, and then swaying them with SetSkew.

Gosh, I really need to bulk up my animation skills, don't I?
I did buy that "Procreate Dreams" on iOS the other week, in the hope that it might help me do better arty things, but I can't make head nor tails of the blooming thing!!!
And I'm not alone in that. A quick search on Twitter/Mastodon shows plenty of other people who really don't understand how the heck it works.

Maybe I should RTFM some day, but who's got time for that!?!

...
Today, back to coding the Blockman Blast game.


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