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A Better Idea Blog
15th June 2024
I started yet another completely different game, yesterday.

-=-=-



Oh, ok, it's not entirely different.
In fact, if you think about it in the wrong sort of way, it's pretty much a generic dodge-the-object sort of game, but it's a nice sequel to Platdude's Minecart Challenge, so that's ok.
The game has a simple "Up/Down" control scheme, and .. That's all I've got, so far.
Collectable stars will likely be added to match Minecart Challenge's style, and i should probably add a speed-boost button or something, maybe give you bonus points if you hold the speed-boost. That'd work, right?

Seems like a great little game, as long as I can expand it in the right direction.
Oh, and make the collision detection work to a decent degree.
The hopping makes it a little more complicated than I'd've liked, so I need to balance it between awkward hops and it not making you angry because it killed you unfairly.

But, yeah, a fun little game. Should be ready by tomorrow, I reckon. But it might even be today.

I guess it all depends on how productive I am, today, and whether I slip into a crazy world of playing with Suno all day again!

A.I. Corner



: Download | Suno Link

Alternative version
: Download | Suno Link
Sung by Suno

Both of today's tracks get cut off, right at the very end.
That's a shame.
I could probably have used the Extend button, but that would very likely have extended each one by another 4 minutes, and they really don't need that!


"Cartoon @Derek riding a mine cart through an ominous cavern, weeeeee" by ArtFlow.ai
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