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JSE - Platdude's Rocket Sled
Blog
18th June 2024
Help guide Platdude as he rockets his way down the old mineshaft, in search of more stars. You can Play or Edit in GotoJSE. -=-=- View on YouTube ControlsUp and Down to hop between tracks Hold for more speed. You won't score anything if you aren't going fast! What I Didn't DoI struggled with the "Hold for Speed" element of this game. The risk/reward of holding the button is obvious. More speed = harder. But I also wanted to try to make a similar "Risk of you don't let go of the button". I considered adding a fuel collectable, but that seemed unfair if you didn't grab them, as you then can't reach the stars. Same with a "overheating engine" scenario. The fact that you don't really score anything unless you're holding thrust seems to be enough of a risk, I think? Let me know what you think of the risk/reward mechanics. Good enough? Or a bit lacklustre. Views 308, Upvotes 5
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