I took a bit of time, yesterday, to fix up and then upload a slightly more recent version of JSE to the server.
-=-=-
There's a fairly decent list of things that have been rejigged, but the biggest change has been how Particles work.
Instead of a single SetParticleGravity and SetParticleSize, which impacts ALL the particles, I've moved it to a "Draw Setting" style thing.
You can SetParticleGravity 5, throw a few heavy anvil particles, then SetParticleGravity 0.5 and throw some light feather particles, and both will co-exist.
Save goes for SetParticleSize, and also the new SetParticleLife function so some particles last more/less, and SetParticleRotate to disable rotation.
Basically, you can do a whole bunch more things with particles, now.
Though I have made the tweaks in such a way that it *shouldn't* impact any old games.
Please do let me know if I broke anything
There's a few more tweaks, and you can read about them over on SoCoder.
But the particle stuff is pretty much the biggest change in this version.
There's no IndexedDB stuff yet. I'm not 100% happy with how it's functioning, yet, so I've disabled it for a bit.
Int. Dave's apartment - Evening
[Dave is standing in front of the giant digital sales counter on the wall, displaying the number "1". He's staring at it in disbelief, sipping from a can of Coke. Green enters, looking skeptical.]
Dave: [without looking away from the counter] Greenie! Look! We've sold a copy!
Green: [suspiciously] .. did you cheat again?
Dave: No, no! It's all automated now. I don't have any way to change it manually. Someone must've bought a copy!
Green: So, the Watership Down thing worked?
Dave: Must've done.
Green: Wow.
[They both stand, staring at the number]
[Scene Two]
Int. Dave's apartment - Later that evening
[Dave is now pacing excitedly, while Green examines the counter closely]
Dave: This is it, Greenie! Our big break! We'll be selling BurrowOffice faster than I can chug a bottle of Coke!
Green: Dave, are you absolutely sure you didn't mess with this counter?
Dave: Come on, Greenie! This is real success! Now comes the money!!
Green: I wonder who bought it?
Dave: Who cares. Somebody did! Woohoo!
[Scene Three]
Int. Dave's apartment - Night
[Dave is at his computer, frantically typing. Green is on the phone.]
Dave: We need to ramp up production, Greenie! The masses are demanding BurrowOffice!
Green: Yes, the blue 3 and a half inch ones. How many can you supply in bulk?
Dave: Do you think I'll need to buy another external disk drive so we can write all of these?
Green: [covering phone] I'm not sure your system can handle any more of them. We might need to buy you an extra PC.
Dave: Buy another laptop? All this money's going to your head, Greenie!
Green: [hanging up] Dave, I have some bad news...
Dave: Bad news?
Green: We might have to consider using CDs.
Dave: What!?!
[End credits]
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