New games every week!
GTT : Designing the Tutorial Blog
12th November 2024
Time to get working on the waffling waffle that intrudes your enjoyment of the game.
Boooo....

-=-=-

I definitely need to include a skip button, that's for sure
I'm currently planning on Space for "Page", and Enter for "Skip", but I suppose that depends entirely on how the text displays on the screen.
Will it be "BLAM, TEXT!" or will it type onto the screen, with Greenie sat in the corner?
That could probably work out, I reckon.
But how fast/slow do I make it type?

One Space-Tap for "get this page finished", and another Space-Tap to move onto the next screen?
Or does the text scroll continuously?
I have a feeling I'm going to have to play about with this a fair bit, so it's not going "too" fast, though.. At the same time, the faster the player can read, the faster they'll be able to type.

Honestly, I never expected these kinds of complications, back when I considered this to be a marginally decent idea.

... Probably would've been quicker making a ton of normal games over Advent.
Please do remind me that, next year!!!

A.I. Corner



: Download | Suno Link

Alternative version
: Download | Suno Link
Sung by Suno


"Cartoon Derek sits with a few alien friends, having a drink at the end of the Space Bar" by Replicate/Flux

> Reveal 🔎
Views 60, Upvotes 2  
Daily Blog , Gtt , Advent
New games every week!
Site credits : PHP script, Blog posts, Games, Music, Pixelart, Poems and More : Jayenkai
(c) Jayenkai 2023 and onwards, RSS feed 83

Blog - GTT : Designing the Tutorial - AGameAWeek