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📚-17- Focus... Blog
17th March 2025
I've got about 6 days to write an entire Tower Defence game..

-=-=-

1. Enemies
2. Control scheme
3. Paths
4. Towers/Stacks of weapons

Should be easy enough to get those elements working together, right?

As well as this game, March has another bloomin' Monday, (Greedy March) so I have to come up with something that can fill the additional slot of the month.
I should probably do one of those "Balance things in a precarious physics based tower" games, but A ) Gosh I haven't done proper Physics for a long while, and B ) How do you fit a giant tower on the screen whilst making things large enough for physics building?

How did they fit it onto the DS in Clubhouse games?

I dunno.
No point getting wrapped in that, just yet, though. I've a Tower Defence game to make.

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