This week's game has been an effort. I blame the heat!
-=-=-
I've added Toggle, and a couple of boxes, and .. um..
*shrugs*
I'm still not 100% sure on the game, yet, which isn't very good considering I'm supposed to be releasing it, today!
Yikes!
So.. um.. Spikes?
.. Probably spikes..
Not really sure how the Egg is going to destroy the Boxes.. Usually Box beats Egg, in the game of Egg, Box, Toggle..
Maybe bombs?
Meanwhile...
A year ago, I wrote a blog about trying to get the AI to sub-write episodes of Codas with me.
I wasn't expecting much to come of it, if I'm honest. Codas has always been this silly little thing from my early days online, and I never really gave it much in the way of any real love/care/attention.
But I let the AI continue the journey of Dave & Co, and over the course of the past year, we've guided Dave into a new direction.
Every day since that last post, there's been a mini-sode script at the bottom of the blog. It's hidden away under the "Reveal" tag, under the Greenie pic of the day.
The writing process is simple enough. I come up with a brief idea for the day, feed it into the AI, as it to write a script, then I do a rewrite, and feed it back.
Occasionally the AI will add a little more, and we'll back and forth until the AI's happy with the episode.
The sitcom's evolved somewhat over the past year, from the days of old when Dave lived in a community of retired coders, to a short stint in a bunker with the most insane amount of chaos imaginable, to the point where he bought a new home, and over the past couple of months where he's found his niche and opened a Games and ScrunchCakes store.
There's a new set of regular characters, and I think the whole things kinda levelled out into a nice new groove.
[chorus]
Egg (egg), fly (fly), helicopter (why, why),
Egg (egg), fly (fly), [fast] chopper chopper chopper chopper
Egg (egg), fly (fly), helicopter (why, why),
[fast] Where you gonna go to? [beat] I don't know.
[break]
[verse]
Egg is flying in the maze, it flies around and walks along,
I don't know why it's in this place, or why it sings its song. (la la la la la)
Egg is wandering around, and seems to flip the toggle (switch)
And then some things will flip around, I still don't know quite why. (la la la)
Woo!
[break]
[chorus]
Egg (egg), fly (fly), helicopter (why, why),
Egg (egg), fly (fly), [fast] chopper chopper chopper chopper
Egg (egg), fly (fly), helicopter (why, why),
[fast] Where you gonna go to? [beat] I don't know.
(doo do dooo)
(do do doo dooo)
(doo do dooo)
(do do doo)
Yeah!
(doo do dooo)
(do do doo dooo)
(doo do dooo)
(do do doo)
Woooo yeah!
[break]
[chorus]
Egg (egg), fly (fly), helicopter (why, why),
Egg (egg), fly (fly), [fast] chopper chopper chopper chopper
Egg (egg), fly (fly), helicopter (why, why),
[fast] Where you gonna go to? [beat] I don't know.
Woo
[break]
[verse]
Egg is running round the maze, avoiding all the blocks. (square)
I don't know if it needs to find a key for all the locks. (la la la la la)
Egg is flying up and down then lands upon the floor (click)
And sometimes things will flip around, I still don't know quite why. (la la la)
(la la laa)
(la la laa la la la laa)
Woo!
(la [beat] la la laa)
(la la laa la la la laa)
Woo!
(la la laa)
(la la laa la la la laa)
Woo!
(la [beat] la la laa)
(la la laa la la la laa)
Woo!
[break]
[chorus]
Egg (egg), fly (fly), helicopter (why, why),
Egg (egg), fly (fly), [fast] chopper chopper chopper chopper
Egg (egg), fly (fly), helicopter (why, why),
[fast] Where you gonna go to? [beat] I don't know.
Woo
[break]
[outro]
(doo do dooo)
(do do doo dooo)
(doo do dooo)
(do do doo)
Yeah!
(doo do dooo)
(do do doo dooo)
(doo do dooo)
(do do doo)
Woooo yeah!
Ext. Dave's Games and ScrunchCakes - Front of Shop
[Dave is trying to open the automated shutters on the shop, only to discover that one of the window shutters is stuck.]
Dave: Oh, come on. Why must everything break on me.
[Dave taps on the button a few time, whilst wiggling the key about. The shutter remains stubbornly closed. Dave sighs dramatically.]
Dave: Right, plan B. Greenie! Where are you?
[Dave taps the giant Greenie face on his phone.]
Green: (Voice over phone, groggy) Ugh, Dave? What time is it?
Dave: Emergency! The shutters are jammed. I can’t get them open.
Green: All of them?
Dave: No, I got the door open, but the window ones are all stuck. Think you know anything about these things?
Green: (Slightly more awake) I told you we neeeded to replace those. "Oh no, the old ones will work fine"
Dave: Exactly! So you must know something. Is there a reset button or, I don’t know, a secret code?
Green: Dave, I think you need to ring the people who made them.
Dave: Who's that?
Green: Does it not say on a sticker in the corner or something? Or maybe ring the estate agents, or maybe the council? They might have records of the installation.
Dave: The council? Ugh.. That's like a five hour wait on hold.
Green: (Sighs audibly) Just ring them, Dave. They'll sort it, I'm sure.
Dave: Fine, fine. But I'm opening the shop without the window shutters open, for now. We can deal with this later. People need their games and cakes!
Green: Can I get my breakfast now?
Dave: What are you having?
Green: Usual. Muesli.
Dave: With berries?
Green: I don't know, Dave. It's too early. See you later.
[Greenie puts the phone down, leaving Dave to open up shop with closed windows.]
[Mrs. Thompson arrives, carrying a box of baking supplies.]
Mrs. Thompson: Morning, Dave! Everything alright? Why's the windows shuttered?
Dave: The shutters are stuck! I can't get them open, and Greenie suggested ringing the council. Can you believe that?
[Mrs. Thompson examines the shutter mechanism, then casually inserts a different key into the lock.]
Mrs. Thompson: Like this?
[The shutter smoothly slides open.]
Dave: (Staring blankly) Oh my god, you're like magic!
[Dave stares at Mrs. Thompson, then bursts into laughter.]
Dave: You are a genius! A shutter-opening genius! We should put that on the promotional material. "Dave's Games and ScrunchCakes: Where even Mrs. Thompson can fix the shutters!"
[End credits roll]
Mrs Thompson: ..Even?
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Blog - 🔀 - 23 - A Little More to Do - AGameAWeek