A brand new game
for Windows, Linux, Mac, HTML5, 3DS Homebrew and more
19th April, 2011
If you're not too busy, Jay, why not try making another game!?
View on YouTube
Started this last night.. Seems to be coming together reasonably well, methinks.
It helps that I was previously doing this, before the iPad got it's update and broke my old framework. As such, I was able to reuse a whole big bunch of stuff, like the graphics, audio, and even the level data. (45 sets * 9 levels in each)
I still had to rework a whole bunch of stuff, though, and have REALLY neatened up the movement code. .. Like A LOT!! Helps that drawing an object is now just a single command, rather than having to track all those sprites, and switch them from object to object.. eeeuww.. I really don't like that stuff!
OK, carry on, more to do..
This'll probably be out before NinjaDuck, mostly 'cos it'll be quicker!