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iOS Day
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29th June 2011
Today I did a bucket of iOS dev, but not the think I'd been doing previously.
As with a whole lot of other iOS half finished games, it seems that Microbes (MLG) will be stuck in it's special little rut until I can fathom some sort of difficulty level system that actually tries to kill the player, rather than kinda bob about a bit. Meanwhile... -=-=- I spent the day working on a sort of remake of Get the Greens, from Monday! Gameplay wise, it's damn near identical, but I've been trying to add a little something "luvly" into the mix. It's sort of working, but.. nothing's hit the mark, just yet. Hopefully this one won't end up similarly stuck at a point, too! Misc I haven't really done anything else, today, to be honest. .. Long boring day doing iDev. Nothing special! Views 24, Upvotes 7
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