A brand new game
for Windows, Linux, Mac, HTML5, 3DS Homebrew and more
No game :sadface:
14th April, 2009
So, Red Dwarf.
I know there's a lot of complainers out there, but I loved it.
OK, it wasn't old Dwarf, and it really missed the laugh-track.
But that was good!
A good story, great acting, loads and loads of little injokes.
No AGameAWeek this week, I took a lazy day. Nothing wrong with that, is there?
Meanwhile, here's a progress report.
I started a game last week, but the lack of a certain element made the game completely unplayable. I'll either put that element in, or scrap the game and do something else.
Haven't touched it since the last update.. whooopsy!
To be fair, the "missing element game" was meant to go into it, but without it's missing element, there's no point.
I've been refamiliarising myself with the Samsung devkit.
Even though my phone's an LG Cookie, there's no point in breaking my devkit. The new phone works just fine with things created with the old devkit, so I might as well stick with it.
Hey, who knows, I might even bother to release any resulting games for other phones, too.
But probably not.
Having to develop for so many different possibilities is what put me off Java-dev in the first place!
So I'll be aiming for Cookie, first and foremost.