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Roundup..
  13th May, 2009
Occasionally, I like to jot down my current doings. It helps keep track of projects, and ideas, and sometimes getting a bit of feedback helps.
So feel free to do that!

1. Java/MidletPascal
Since I got my latest phone (an LGCookie) I decided to get back into Java coding... Except, without that horrible Java bit.
So, whilst learning MidletPascal, I've released a few games, and also started to write a series of MidletPascal tutorials, too.
So, there's that!
I'm continuing to build up a fun little cookie-games collection, and will post more as they appear.


2. DS.. uhoh!
I started PRC2 AGES ago, and it seems to have already run out of steam, after only 4 games.
..
Having said that, this week's Splat game was fun, so I might add that in there.
..
I hate when projects lose their momentum.


3. AGameAWeek
This week I managed to integrate a whole buttload of stuff BACK into Classic BlitzBasic 2d.
It was actually a bit of a struggle, since I'd coded the whole Badges/Multigame Save engine thing into Blitz3D, and had to head in, remove a bunch of odd 3D commands, and try to get it going in a simpler way.
Who knew the 3D could take control so easily!!?

Why? Well, because I like my mods. B3D's not playing nicely with mods, so I took things back to where they oughta be working.
Should be ok from here on..
Hopefully!


4. Large Project of the moment.
And then we get to this point.
I started a Large Project a few weeks ago, in that I did a few tests in 3D. (fook, mods won't work....)
For the most part, the tests gave me some decent ideas, and I think I'm about ready to start on that nice new big project.
I guess I should also get XNA up and running again.. Get an X360 version, working, too..
Either way, whether I use XNA or B3d, a whole new JNKPlat will be appearing on a PC near you, soon.
Hopefully..!


5. Flash
I keep meaning to do some stuff in Flash.
..
But who has the time!?

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