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Hat time..
  25th October, 2011
Tonight, I started implementing a few of the hat suggestions, from a couple of days ago.
This really is a mad dash, at this point, as I desperately try to get hats and badges all bundled into the game's code, ready for the Friday beta.
There's still going to be masses of things missing from Fridays beta, like a Game Over screen, and an Adventure Complete! thing.. stuff like that.
But for the most part, yet again, this will be a nice release candidate.

..It won't be released, of course, because we've still got 2 more weeks to go after this one, but it's nice to know that at least, ooooh, 3% of the game has been done by this point

Today's random screenshot...

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