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Big Difference! Blog
8th November 2011
When I launched the original demo of NeonPlat Adventures, way way way way way back in September, I made a complete backup of the game, code and everything.
I thought it might be fun to look at it, and the progress it's made, by release date.

To be honest, I'd mostly forgotten I did that.

-=-=-

Yesterday, while half asleep, I accidentally opened the old version of the game into Blitz.
As I started, blankly looking at the list of functions, it dawned on me that half of the functions appeared to have vanished..
then I noticed a distinct lack of code..
then I kinda freaked out a bit!!

...
Then I realised what it was I'd done, closed it, and opened the proper one.
*phew*
panic over..

Fun Facts (... well, ok, probably not "fun", but definitely facts!!)

Demo (Sept 20th 2011)
Code : 57,000 characters, 2025 lines
Level Generation Code : 4657 characters, 269 lines
Functions : 18!!
Enemy : 6 baddies
Object Movement : 10 styles


Complete'ish (as of Nov 7th 2011, with a few tweaks still to go!)
Code : 197,000 characters, 7169 lines
Level Generation Code : 17,552 characters, 796 lines
Functions : 49
Enemy : 50 baddies
Object Movement : 32 + tweaks per character.
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