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The Upload Blog
10th November 2011
This took WAY longer than expected.

Step one, compile the Windows exe.
Click.
Job done.

2. Compile the Mac version.
Click.
Job done.

3. Compile the Linux edition..
..-=-=-

...
"Ubuntu 11.something is available" (It's been a while, I'll admit!)
Ugh..
Click, compile the game, store on thumbdrive.
And THEN click the updater!
'cos I've done that the wrong way round before!!

So, with the three compiled and bundled versions ready to upload, I waited the required 1 hr 20 for Ubuntu to install and break BlitzMax again, before rebooting back to the safety and relative sanity of Windows.
.. Which then decided that now's probably a good time for it to do it's own update, too, and required another 30 minute wait.
... yeay..
(at least when the Mac updates, there's usually a nice surprise involved. Windows is all but security fixes, nowadays..)

Finally ready to use the damn system again, I opened up Firefox and FireFTP, then uploaded all three 12MB files to the server.

... Of course, I also had to hide the game for the next few days, tweak the script to allow for hidden games, and do a few other bits and bobs, but it's up there now.

The game is ready for Sunday.
It's done..

Time to build a Minisite!!!
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