New games every week!
Preparations for Year 2
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17th August 2009
Uhoh, here we go again!
To be honest, I really wanted some time off. I planned to make a nice lengthy game, take my time, and maybe even finish off Patent Wars a bit, but as is usually the case.. I've written a game. Well, it's not really a game, it's more of a toy. A play thing, if you will. That's ready for release tomorrow. Meanwhile, I'm once again looking at all the various tools. I'm happy with Blitz3D, with my 2D-in-3D engine, but damn, the lack of mod is annoying. BlitzMax still has a few quirky issues, speed wise, whereby my systems both play the games great, and other people have to struggle with 2fps! *sigh* Flash, I think I've officially given up with.. It kinda sucks that I can't wrap my head around it, but it's no Blitz. It's a very messily structured "Modern" language, and it just doesn't make any blinkin' sense to me. I'm old-school! (/old!) So, back to Blitz3D we go. This week's toy doesn't really need a frontend, so I've removed that for the time being. I'll design a nice new titlescreen layout, maybe pick a new font or two, and probably redesign the Socoder/AGameAWeek logo screen thing, too, whilst I'm at it. Hey, I might even bother to put my own name on my games, this year! Woot! Views 45, Upvotes 11
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