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AGameAMonth?
  8th January, 2013
About a month ago, Twitterer @McFunkyPants declared that it might be a fun target for him to attempt one game a month, over 2013.
Other devs took interest, and within a couple of days, his whole OneGameAMonth idea had taken hold of the indie community.
@McFunkyPants has since created a handy community website at http://OneGameAMonth.com, where devs can sign up, and earn XP points as they build their monthly warez.

The community now holds more than 2000 members, and is growing! Cracking stuff, which should hopefully result in a multitude of fantastic little indie games over the course of the year.
Of course, I'm on that list. I mean, I might as well, right!!?
Each month I'll simply pick my best game, and slap it on over as a Game-of-the-Month.

Am I worried about this influx of rapid development?
If I'm honest, yeah! If other indie devs realise how easy this whole AGameAWeek malarkey is, I'm in big trouble!!
Going to have to come up with some super-mega-awesome games, this year.
Not sure where to start, but hopefully I'll get that damned framework up and running sometime soon!

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