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Or, maybe not the Munky thing..
  4th October, 2009
I've tried to come up with an interesting gameplay method, but nothing's immediately apparent.
I've still got a couple of ideas to try, but with only a day and a bit left to try it, it's not worth trying it now.

So, what else?
Well, I've not done a DS game for a while, let's try that.
And what better game to try than Blockman Gets!

Tuesday's release will be exactly that.
Nothing special, nothing magical, just a port of last week's game onto a different system.

In fact, whilst still on the subject of Blockman Gets, I might even take next week to build up a few extra chunks to both games.
I'll get this week's port up to about the same as the PC one, then kick 'em both up a notch until they're both a wee bit chunkier.

That's the plan..
Not sure whether it's a good plan, but it's a plan either way!

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