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Y5:W7 - Platdude Goes Golfing Blog
12th February 2013
If you're a regular AGameAWeek follower, you'll probably be all too aware of the "It doesn't always work" rule.
For those that are new, here's a great example.


While working on AGameAWeek might occasionally lead to a magical wonderland of awesome inexplicably addictive playability, it also frequently leads to dead ends.
There are reasons why most companies don't release odd prototypes, and this is definitely one of them.

I tried, with Platdude Goes Golfing, to make a crazy pinball-esque golfing arcade game.
It's not really worked out.
Well, it HAS, it's just not that good!-=-=-


Thwack the ball by dragging the slider on the right. You should aim for the red bumper things, and once you've struck them all, the little hole will open up. .. You oughta be able to figure out what to do, then!

Is it playable? Yes
Is it good? I'm not sure. I don't think it is. I grew tired of it.
Is it on Android? Sure is!!
Should it have been released over a year ago on iOS? Yes, but I couldn't figure out what to add, so the iOS version just kinda sat about doing nothing.

You can Download Platdude Goes Golfing here for Windows, Android, and there's also an onsite browser-based HTML5 edition, too. Woot!

-=-=-=-

AGAWScoring : 7 weeks of this, and more to come. Doing ok, so far, methinks! It's certainly gotten better since I stopped building the Framework.
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