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Considering a larger break...
  13th October, 2013
I can't exactly say I've been enjoying the time off..
To be honest, 95% of September was spent working on the big BlastTrax update, and so far most of October has been similarly working on Sheep Goes Right.
It's actually a heck of a lot of stuff to cram into such a short amount of time, and it's been so much effort that I've been neglecting AGameAWeek.
But.. You know.. They're both nice big games, and they're both sort of worth the effort. Or at least, I think so, anyway!

Meanwhile I've gone and bought an OUYA, so I have to faff about figuring all of that stuff out, and fixing up old games so they fit better on the system, with Overscan and physical controls and other stuff.

At some point I'd also like to fit in some GTAV time, because according to the website I've only been playing for about 20 hours, total. I've also yet to even start up the GTAVOnline element.
Hmmm.. What can I say, I'm still no great player!

Anyhoo, lots to do, lots being done, and lots more to come.
I'm now considering how feasible it could be to do an Advent Calendar.
I'm trying to figure out a nice way to allow a daily unlock function, but I'm not sure Monkey could handle that, so..
um..
Not sure, really.

Perhaps I could just (just?!) do a nice big minigame collection, and hope that people play one-a-day on their own.
.. They probably won't!

Anyway, that's what's currently running through my head, and if I attempted it at all, it would take up most of the next couple of months to get it all done in time for December 1st.
I'm not 100% sure if I can achieve all of that, in time, but..
Hey, that's half the fun, right!!?

Wish me luck, and if you've got an OUYA, expect some nice rebuilds over the next few weeks, or so, as I fix up some old favourites and relaunch them on the device.

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