So far so good on the JNKBombers front.
Most of Battle Mode's features are implemented as planned.
Human players, AI players, Bombs, Shield, Coins, Shop and today I added a few cheap-as-chips themes into the mix for good measure. There's only 6 themes, but it's enough to keep it marginally interesting!
Over the next couple of days, I'll keep tweaking away at the AI, and maybe add some new powerups, but otherwise I'm now at the point where I can say "Yeah, that's what I wanted to play!!"
Still a couple more things to add, though. I've not yet added any kind of Round Timer, nor have I added anything that might happen once the Round Timer runs out!
Unplanned oddities incoming!
.. But, yeah, other than tweaks and minor additions, the game's now in a pretty decent state.
Everything's ready for release on Tuesday!
I hope you're all excited