This week, I started a game with ducks.
Having spent most of last week thinking about OUYACentral/Brew's "Lester and Ralph" game, I was looking forward to making some kind of game which made use of both thumbsticks to control two characters at once.
I'd already given up on Lester and Ralph, since there wasn't any realistic way I could fit it all into a single week, but I carried on with the twinstick control thing, and brought it down to a more manageable scale.
Ducks (and Swans) on a blue pond seemed like a good idea.
Left thumbstick controls the Ducks, right the Swans.
I added a single obstacle into the pond, and attempted to guide both characters around it, at which point the game started to fall apart, as the ambidextrous nature of the controls became all too much to handle.
Over the course of this week, I've tried tweaking and rejigging the controls to get it to feel better, but at no point has that been successful.
It seems a shame to waste a week's worth of work, but sometimes things just don't pan out like you expect them to.
Game Fail : I'll go back to standard simpler controls, next week!