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Platdude Retro - Again!!
Another week, another pile of retro-mania!
You get the idea by now, 6 extra games and the odd bugfix.
I had to redo a lot of Tetris, this week, since I'd ballsed up quite a bit of it last week! But it's all working rather well now, so you can happily settle down to a nice long game on Extreme modem and it'll now actually get faster as you head up the levels!
And the T shape's in it this week, too!
The Joust game's as good as it should be, without being much more. There's a great little Parappa-like "Tune Tap" game, and I'm not sure, but the 5-in-a-line game might be more confusing than it should be!
There's also a Lights Out game which is a lot more fun than I thought it would be, so thanks to Darig0n for that suggestion. Just took me a while to bother doing it!
Speaking of bothering to do things, I played about with the unfinished Donkey Kong game, again. I actually got quite a way through it, this time, but it's not very "Donkey Kong" like anymore! The main problem right now is that even though the game's engine is fun to play with, there really isn't much in the way of a point to it! So I held it back again! Maybe by release #78 you'll get to play it!
In the meantime, this is Platdude's Retro Collection v3, and it contains 18 games. (Not counting Racer, which is still hidden away in the rubbish menu.)