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WIP : 402 - Barrels Blog
24th January 2015
Today, I added Barrels into the mix.
I figured it best to hide the disks somewhere safe, so I put them inside barrels.
A pile of barrels will appear in each and every room, so you'll have to do a lot of blasting to try and find the three disks.



I'm also considering putting other items in the barrels, such as extra lives, weapons and even randomly spawning baddies, and more. (The engine is ready to go, for most of these!! Woot!!)

Next I need to figure out how best to Store and Respawn rooms, due to the quirky way that I've decided to store them.. .. D'oh!
Each room is it's own little area, so if you watch the video, you'll notice the bullets are "hitting" when they try to enter a different room (noticeable around 25 seconds or so)
This is intentional, so that the game keeps its "Screen-sized room" methodology, even though I have to cater for all the different bloody screen resolutions. (grrr!)
But this means that if you're bobbing in and out of a room full of enemies, I'm going to have to freeze them, store them somewhere, and respawn them if you return to the room.
.. Could be tricky, but I'd rather not end up cheating and simply respawning a room full of death, just because you happened to fall out of the bottom of a room!!

Plenty to think about, tomorrow.
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