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New games every week!
Y7 - D143 : Spike Filled Dreams
Blog
23rd May 2015
DevelopmentsYesterday I planned to do one thing, but ended up doing something completely different! I'm not entirely sure why, but it might've had something to do with me listening to an 80s compilation at the time. WARNING : Listening to music can seriously damage your planned development schedule! Suffice to say, my 80s themed theme now looks much more 80s themed, and I even created a silly "thing" for no good reason. ![]() Why did I do it? Not sure. Why did I stick it online? No idea. Is it silly enough to count as marketing for a game I've yet to finish!? .. Sure, why not!! -=-=- Daily Doodle : Stopping for Snacks![]() Platdude has a lot of jobs, it seems. I'm not sure when he decided to move to Canada, though..!? MailbagToday's mail comes from pickoo When you make a game in a week, how much of that week is actually spent doing the game? Do have a routine for doing a set number of hours a day, or what? PickooI very very rarely plan ahead, and that includes any kind of schedule. When an idea strikes, I sit and I code until I'm happy with it. Whether that takes a few hours, or a few days, it usually carries on until either the game becomes "gamey", or I inevitably decide to scrap it and try something entirely different. There is no set routine, only the madness of AGameAWeek. (And, yes, that also includes a whole lot of "OMG, I need to post a game tomorrow, and I've still not started anything!!") If you'd like to stuff my mailbag, you can do so right here, at https://bit.ly/AGAW_Mail . Send comments, questions, game ideas, thoughts and more, and they'll probably turn up here, eventually. Views 14, Upvotes 5
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