A brand new game
for Windows, Linux, Mac, HTML5, 3DS Homebrew and more
7-343 - Balls
9th December, 2015
Playing with my balls..
When coding Beta Collexion, one day I decided to try proper billiard ball style physics.
You'll get to see the results in a few days time, when the game appears in the calendar.
In the meantime, I've decided to expand on those physics, and see if I can get a proper snooker/pool game out of the functionality.
Last night I started the project, and worked on it until it was well past 4 in the morning. I couldn't stop! I was on a mission to get something decent running from the engine, and boy did I work at the thing!!
The balls each have a cheated form of a 2D texture, which seems ok, but I really need to see about wrapping the texture over the top of a sphere, or at the very least, see about warping the image a bit, to get a better effect.
Additionally, there's no spin to my physics. I need to read up on some extra juicy physics for that kind of thing.
But the balls roll around in a decent manner, collide well enough for a game to exist, and all manner of logical things that seem to fit snuggly into the image above.
Oh, and the pockets.. I need to add pockets!
And a table edge.
In fact, the whole table, really..
.. but it's a lovely start
I need to sleep, now!
Daily Doodle : The Charge Sucks
This wind up radio's really starting to show it's age.
Platdude's had to keep spinning the little charger-paddle around, all the way through the news bulletin.
Mailbag : EmptyIf you'd like to stuff my mailbag, (please do!) you can do so right here, at http://bit.ly/AGAW_Mail. Send comments, questions, game ideas, thoughts and more, and they'll probably turn up here, eventually.