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7-343 - Balls
9th December 2015  

Daily Blog

Playing with my balls..



When coding Beta Collexion, one day I decided to try proper billiard ball style physics.
You'll get to see the results in a few days time, when the game appears in the calendar.
In the meantime, I've decided to expand on those physics, and see if I can get a proper snooker/pool game out of the functionality.

Last night I started the project, and worked on it until it was well past 4 in the morning. I couldn't stop! I was on a mission to get something decent running from the engine, and boy did I work at the thing!!



The balls each have a cheated form of a 2D texture, which seems ok, but I really need to see about wrapping the texture over the top of a sphere, or at the very least, see about warping the image a bit, to get a better effect.

Additionally, there's no spin to my physics. I need to read up on some extra juicy physics for that kind of thing.
But the balls roll around in a decent manner, collide well enough for a game to exist, and all manner of logical things that seem to fit snuggly into the image above.

Oh, and the pockets.. I need to add pockets!
And a table edge.
In fact, the whole table, really..

.. but it's a lovely start

I need to sleep, now!

Daily Doodle : The Charge Sucks

This wind up radio's really starting to show it's age.
Platdude's had to keep spinning the little charger-paddle around, all the way through the news bulletin.

Mailbag : Empty

If you'd like to stuff my mailbag, (please do!) you can do so right here, at Send comments, questions, game ideas, thoughts and more, and they'll probably turn up here, eventually.

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