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6th April 2016
DevelopmentsI'm currently wondering how arcade-like I could make a Picross game... -=-=- I had considered creating some kind of shuffling-crates type of thing, like Sokoban, but in the end I've opted to stick to a much plainer form of engine, and simply play with the timer to make things as frantic and intense as possible. ![]() The problem with making it sokoban-esque is that you end up with 100 boxes, and a very (very!) cramped space. It's a nice enough idea, and maybe one I should revisit later, but for the current task it's completely unsuitable. So, expect a somewhat generic Picross game, next week! Now I just need to create about 100 or so levels.. Should be a doddle : Daily Doodle : Kill it!![]() A giant worm-like creature has appeared on the moon. Platdude sets off to kill it with the only pistol at hand. Mailbag : Empty If you'd like to stuff my mailbag, (Please do!!) you can do so right here, at https://bit.ly/AGAW_Mail . Send comments, questions, game ideas, thoughts and more, and they'll probably turn up here, eventually. Views 23, Upvotes 2
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