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iPhing "View Based" Jumpstart : Part Two : Touching
  27th May, 2010
Note : Inexperienced user ahead!!


iPhing "View Based" Jumpstart

A series of tutorials that will allow old-style coders to quickly grasp the bits and pieces they need, to develop games for iPod/iPhone/iPad (iPhings)

Part One : Tilemap
Part Two : Touching
I've written this in near-realtime, so where I look like I'm freaking out about the language, I am actually freaking out about the language.
Feel free to nitpick all the many faults that probably appear within this week's little adventure!! Together, we can make my phings better!
-=-=-

Touching


This week, we take the same grid thing that we made last week, add an array of images, and then make all the little grid points tappable.

Took ages getting this one working, but I got there in the end. No idea if it's broken, yet! I'll probably find that out further down the line


You can read the html file here (since Wordpress apparently doesn't like it!) and then download the mass of gubbins here for a good nosey.

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Blog - iPhing ''View Based'' Jumpstart : Part Two : Touching - AGameAWeek