A brand new game
for Windows, Linux, Mac, HTML5, 3DS Homebrew and more
iPhing Dev Day, um... dunno!
2nd July, 2010
Hmm.. This iPhing dev is taking longer than my regular AGameAWeek stuff!
But I'm learning, and I'm practising, and I'm breaking and fixing things, too!
Today I got loading and saving to work, I got most of my menu working, and I even got the pause button going, too!
I've popped in the regular "Platdude Jingle", figured it'd do for the meantime, and..
Well, it's looking and feeling much more like a game, now.
The code is absolutely ghastly, mind, but that can be sorted.
Okeydoke, where are we?
I still need to do the following..
2. Rules + About screens
3. Badges? Might be interesting to add them somewhere.
4. "Phone Status".. I need to learn how to tell if the phone's been switched onto standby (pause the game) or if the phone's "phone" is in use (stfu, game!)
Um.. #4 is the bit I'm dreading, but will probably turn out to be the easiest!
No video today, there's not really much more to see than what was in the last clip.
But, o/ yeay o/, game!!!