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Breaking Things Blog
26th April 2017

Developments



Yesterday I started breaking things..

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I'm not 100% sure where I'm heading with this idea.
I'm currently thinking it might take the form of a WarioWare style Microgame collection, but I'm not 100% settled on that.
Either way, the glitchiness effect is in, enough that it seems to work without being too distracting, which is probably the best way to have it working.
It's about as distracting as my usual starfield is. So if you have issues with stars, maybe best to avoid whatever this game turns out to be.

Today I'll see about forming my first minigame, and see how easy/hard it is to get it implemented with a structure, and elements like WarioWare's "Harder/Faster" style of levelling up.

Lots of pre-game-making thinking to be done, I imagine..

Daily Doodle : The Bottom Floor




Platdude's never been down here, before, but one of his friends suggested this department store keeps stock of old 80s Videogames!

Misc..



Glitchy and Broken,
The style seems quite good.
But now I must add,
All the gameplay I could.


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