A brand new game
for Windows, HTML5, iPhone, Android TV and more,
Poking A Peek At Pico
8th February, 2018
I spent a bit of time looking into Pico-8, yesterday, (Spurred on by SkyBerron posting this teeny weeny version of SpikeDislike) but it's a wildly different language than I'm used to.
Lots of little bytesized bits of code, and a methodology that I'm just not used to.
I'm sure that, with a little more poking and prodding, I might learn to code well in the language, but for now I think I'd much rather be sticking with my new C++ Framework.
But the bug is already starting to niggle away!!