A brand new game
for Windows, HTML5, 3DS Homebrew, iPhone, Android TV and more,
1st April, 2018
I think I've got a decent method for doing tracks.. Maybe..
The method goes like so.
1. Draw track onto 64x64 image.
2. Convert to string of text.
3. Add strings of track-text into sourcecode.
4. Convert string of track-text back into positions of pixels, and draw onto the buffer.
Seems to work.
Next will be adding track-tracking so the game registers as you drive around the track.