A brand new game
for Windows, HTML5, 3DS Homebrew, iPhone, Android TV and more,
Puzzling Without Gfx
22nd June, 2018
I left the level generator to build me a decent number of levels, for a while, and have now got the game engine to load the level in, and display it onscreen in a half-decent way.
The next step is to draw some proper gfx, and come up with a nice new character for the game. .. Or should I use Roland again?! Hmm..