A brand new game
for Windows, HTML5, 3DS Homebrew, iPhone, Android TV and more,
Took Too Long
12th July, 2018
This simple little menu has taken most of the past 24 hours to get working correctly.
Although it's a little bit bland, it is indeed much more obvious than the old circular menu.
The 3DS edition looked particularly dull, and lifeless, so I've had to add the Menu Background image to the bottomscreen. This wasn't as easy as it should've been, and required me popping into the main.cpp code to tweak the menu background function.
The Menu background is part of each game, so that each game can have a slightly different look.
I had wanted to only need to tweak the Framework.cpp code, but this one little requirement resulted in a lot of code editing.
But, yeah, it looks more or less presentable, and things should work as expected.