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Under Control
  20th August, 2018
The button layout chaos continues..

I'm going to try to make the gui for the level editor do as much as it can without needing buttons!!

-=-=-

I obviously need to implement buttons for users who are only playing with a gamepad, but other than that, I'm going to have to make it all as mouse/touch driven as possible, due to the complexity of the various button layouts.

It's a bit of a pain, if I'm honest.
I really wanted this editor to be as good as the original DS version, but with added scrolling, and other such things, it's way too difficult to manage everything in a simple layout.

Bah, humbug!!

Still no progress on the saving front. I keep getting stuck on the controller front and trying my best to figure that out, but should really push on and do the rest.
So, today will more than likely be doing that again, and not actually getting any further!!!

Wish me luck.

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