A brand new game
for Windows, Linux, Mac, HTML5, 3DS Homebrew and more
20th January, 2019
Well, the game's definitely "working", but that doesn't necessarily make it a fun game.
Today I'll be balancing the game, and hoping to figure out exactly what the gameplay will be. I'm currently thinking of making it a "5 bullets, score what you can" sort of thing, with a highscore being your only real goal.
The amount of randomness in the game is a bit of an issue, but if all players are playing the exact same set of rules, it shouldn't be "too" random. Just .. .. Alarmingly difficult to reproduce the exact same scores!
Still really unsure what this game's going to turn out like, even at this stage.