A brand new game
for Windows, Linux, Mac, HTML5, 3DS Homebrew and more
22nd January, 2019
I still kinda want to do that Puzzobomb, but without a good generator it's all but failed, already.
So, what else then?
I kind of enjoyed the freeflow nature of the last game. It was very much like Classic AGameAWeek where I had nothing in mind, and just sort of rolled with it.
I'll probably end up doing more games like that, during this year, as I haven't really done that for a long time. It's been part of that "Lacking in Imagination" issue that's been plaguing AGameAWeek for a while.
Far too much repetition, not enough fresh ideas, and far too much repetition.
So, maybe that's where I'll start, then.
Just begin a new project, and see where I end up!