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Not a Looker
  3rd February, 2019
All the focus for this game has been on its balancing, and I've barely touched the graphical style at all.

-=-=-

Today's the last day.
I'm definitely releasing tomorrow whether it's good or not. To be honest, I think I got sick of this game about a week and a half ago, and have just been prodding it into playability out of lack of other ideas.

Bah, humbug.
Not a happy game.

Today, finishing things off, doing screenshots and logos and icons and such, and then I'll start compiling and bundling it all up.
Look forward to a vaguely playable thing, some time tomorrow.

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