A brand new game
for Windows, Linux, Mac, HTML5, 3DS Homebrew and more
Sound On.. Sound Off...
20th February, 2019
Spent the past couple of hours rewriting the audio code, so it loads the sounds after first-mouse/touch, instead of all happening right off the bat.
The audio stuff was quite quirky, but in the end I've added the ability to pitch the sounds, which means all those "flippity flappity" card sounds now become a little less repetitive.
And then I tried it on the iPad!!
And then it crashed..
I've switched off ALL audio until I can sit at the Mac and try to figure out why it's now crashing all of a sudden.
It's probably a good sign that something (!) is at least working, though. I think.. Maybe!!