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Fighting the Scale
27th February 2019  
The little arrow in Rush Hour was broken.
Michael emailed, late last night, to complain about the scaling on one of the games.
"No," thought I, "That should be working fine.."

-=-=-

I had a quick check, and didn't immediately see the issue, but a further email clarified that it was a little arrow that was misaligned.

D'oh!!!

.. It's always the little things!!

As much as I DID check the game worked on mobile/portrait mode, by the point I was doing that, I wasn't really focused on the little arrow.
As I've said before, if you happen to spot anything untoward, please do let me know about it, and prod me in the approximate direction needed to fix the issue.

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