A brand new game
for Windows, Linux, Mac, HTML5, 3DS Homebrew and more
every week,
unless exhausted!
About Games Music Pixelart Poetry Home Patreon Scores JNKPlat Levels
Blog
Fighting the Scale
  27th February, 2019
The little arrow in Rush Hour was broken.
Michael emailed, late last night, to complain about the scaling on one of the games.
"No," thought I, "That should be working fine.."

-=-=-

I had a quick check, and didn't immediately see the issue, but a further email clarified that it was a little arrow that was misaligned.

D'oh!!!

.. It's always the little things!!

As much as I DID check the game worked on mobile/portrait mode, by the point I was doing that, I wasn't really focused on the little arrow.
As I've said before, if you happen to spot anything untoward, please do let me know about it, and prod me in the approximate direction needed to fix the issue.

You can Play ShoeBox here, and be sure to check out the credits.

Views 20, Upvotes 1
Daily Blog , Shoebox
Site credits : Jayenkai put all his heart and soul into everything you can see on this site.
(c) Jayenkai 2017 and onwards. RSS feed
Blog - Fighting the Scale - AGameAWeek