A brand new game
for Windows, Linux, Mac, HTML5, 3DS Homebrew and more
5th March, 2019
Tonight, spurred on by @JamieLowesDev complaining about slow fps in UIs, I've added a 60fps toggle to the frontpage/pause menu, so if you'd like to try it, be sure to let me know how you get on with it.
Might be a bit glitchy in certain situations, but I did at least double-check the timer on Strings, so.. That seems ok!!
Do note, however, that this is your browser trying to redraw the whole screen at 60fps, and that that will more than likely cause the battery to drain a little quicker than it would normally, or your system's fan to kick in at a faster rate.
Wonder if there's a better method to draw all of this..?