A brand new game
for Windows, Linux, Mac, HTML5, 3DS Homebrew and more
every week,
unless exhausted!
About Games Music Pixelart Poetry Home Patreon Scores JNKPlat Levels
Blog
Making a font work...
  18th March, 2019

@RSKGames

The fonts also might need to be changed to a pixel art font to make it look good.


Early font-test prototype

I coded this a few weeks ago, to see if web-fonts did actually work properly on as many browsers as I could find, and ... for the most part, they seemed to work just fine, meaning I can technically create my own pixel-style font, upload it to the server and have it work without too many issues.

-=-=-



The main issue from this point is that changing that one menu font would probably also then make things like this look a little bit weird..

How far do I take the pixelisation. The little circular bubble pieces would have to be pixelated, as would the letters upon them.
And, honestly, I don't like the idea of that..

So, no, I don't think I'll be doing "more pixelation", and instead will try to come up something else.

I never did like the scrawled style for the icons, but if the pixelart icons don't match, I'll need something more..
..erm...
....? Icon'y!?

I'll need to put my designer's hat on for this one.

Views 53, Upvotes 2
Daily Blog , Shoebox
Site credits : If you can see it, Jayenkai did it.
(c) Jayenkai 2017 and onwards. RSS feed
Blog - Making a font work... - AGameAWeek