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An extra game for this week... Blog
22nd November 2008
Since we're already up to Saturday, and there's still an amazing amount of work to be done, I think I'm going to bump the deadline for Alien Deathmatch 2.. (OMG!! Missed Deadline!! WTF?!!?)

So, with that in mind, and since we missed AGameAWeek last week, I'm quickly heading back to Wednesday Workshop for a nice quicky idea.. This week's challenge is to create a game that works just as well played with a pen and some paper, as it does ingame..

For my entry, I'm not 100% sure, but I think I'll probably do the good old Dots/Lines/Squares thing.. Where you start with a grid of dots, and each draw lines in turn to create squares.. You know the one.. You probably sat at the back of the classroom playing it, just like I used to.

I'll get that done nice and quick, so you can look forward to "enjoying" that on Tuesday, and then I get back to coding Alien Deathmatch some more.
The editor's been started, today, but only in so much as I realised I'd probably need a better zoom, cos otherwise the 160x160 grid looks kinda tiny..

Zooming's not easy in Blitz!
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