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Popomatic Shading Blog
21st July 2019

Alan suggests

The fact that the die is white at the beginning of your turn, and also white after you roll makes it unclear at a glance whether the die's current value is your actual move. Not sure what the solution is. Maybe dimming the die or displaying question marks on its faces in pre-roll mode, and the normal white with pips in post-roll mode?

A valid point.
The "Popomatic" function has a "Locked/Unlocked" value, so I can use that to decide when to draw v1 or v2.
I'll have a play, tomorrow, to decide on how best to show it.
Shading isn't easy, since Javascript (as of typing) can be slow at recolouring sprites, depending on the browser.
I'll have to have a good think about that.
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Player Thoughts , Shoebox
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