A brand new game
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4th August, 2019
Right then. Today I need to make a start on reconstructing Clusters of Hex again.
It shouldn't be "too" hard, as I have practically only just done this in SmileBASIC, but I expect I'm not sure how well the resolution/ratio issues might confound the task.
If I allow the game to reach the top and bottom of a portrait screen, for example, that's going to be an awful lot of hexagons to draw, and I'm not particularly convinced that it'll cope that well!!
And in a widescreen resolution, the game will have to be confined to a ludicrously small area in the middle.
So, limits will be imposed, and things will hopefully look ok, but who knows how well this'll all come out.
Wish me luck!