A brand new game
for Windows, Linux, Mac, HTML5, 3DS Homebrew and more
14th November, 2019
Everything's posted at a slightly earlier time, this morning, as I'm off to the Doc's for additional stabbings.
The Car-Road thing still isn't at 100% just yet, but it feels like it might be coming together.
I'm currently trying to figure out whether I should add a timer, or something like that, to give the player a little more of a "race" feel.
A few traffic cones, and giant explosive mines, and everything should hopefully form a playable game at the end.
Only a few hours left to do it, though, and I'm off to the Docs.