A brand new game
for Windows, Linux, Mac, HTML5, 3DS Homebrew and more
Y3:W4 - JRST
9th November, 2010
Right now, we'll call this version 0.5.
The tool is at a working version, and most of the bugs are ironed out.
I'll update it as the weeks go by, and hopefully we'll have something Most Excellent by the end.
Sliders, menus, buttons, etc.
Fiddle about, you might figure it out!
There's a bunch of presets on the left. Click one, and a sprite appears bottom right.
If you click "New" the sprite will change, but still based on the same sprite-building parameters. This means that, even through the sprite is different, it also kindof looks the same'ish.
You can then click the Build menu (top right) to trigger a sprite building event, which creates a 512x512 pixel spritesheet filled with approximately random versions of the sprite created in the parameters.
There's also a size menu, and a palette menu, and if you open up the .png images you can also have a play around, adding more filters and shapes and palettes.
There's LOADS you can do with this, and I'll try to add more to it later, too.
Download it here for Win/Lin/Mac!
Sourcecode coming later.
View on YouTube
AGAW Scoring : 4 weeks, 3 games, 1 utility. That still counts, right!?