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15th April 2020
I started a project on Switch yesterday, which looks an awful lot like Rotational Defence!!
-=-=- The little green basket-satellite can be moved around using the thumbstick, and rotates to the direction of the stick. The white spike falls towards the planet, and you have to catch it. I'm aiming for something a bit like the classic "Mad Bomber" game, with a second satellite/enemy dropping spikes, and you having to catch them before they impact the planet. Will it work, who knows. I'm worried that I might have to reduce the gap, since the planet's in the centre of the screen. Not an awful lot of height in a widescreen screen! Playtesting will be absolutely necessary, here. Views 72, Upvotes 20
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