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Chess? Blog
23rd January 2019
Whilst doing Foldapuz, I added in a Chess Font which helped make a couple of nice chess puzzles for the site. Both ideas seem to suit pen'n'paper quite well, but another idea I had is definitely more of a Videogame Logic game.
Views 67, Upvotes 6  
Daily Blog
21st January 2019
Definitely needs a better title than that!
Views 104, Upvotes 21  
Daily Blog , 603
Hmmm... Blog
20th January 2019
Well, the game's definitely "working", but that doesn't necessarily make it a fun game.
Views 142, Upvotes 18  
Daily Blog , 603
19th January 2019
I'm fairly sure I know what kind of game this is going to be, but trying to find just the right balance between "crazy visual effect" and "fun game to play" will be the challenge over the next few days.
Views 101, Upvotes 20  
Daily Blog , 603
Diversion Blog
18th January 2019
The Puzzobomb ProcGen isn't going very well. The levels are working, but they're not very hard at all. No matter what I try, I can't seem to find a good way to make some proper puzzles. Hmm..
Views 168, Upvotes 22  
Daily Blog , 602 , 603
17th January 2019
Yesterday I started work on a Puzzobomb Level Generator.
Views 68, Upvotes 17  
Daily Blog , 602
16th January 2019
So, what game's next? With all the Foldapuz development, my head's currently full of little puzzle game ideas that don't quite work (literally) on paper, so I expect the next game to end up being something to do with one of those ideas.
Views 47, Upvotes 7  
Daily Blog
Off On Holiday Pixelart
#1477 - 16th January 2019
Views 160, Upvotes 26  
Platizens , Vehicle , Airport , Holiday
A Day Out Blog
14th January 2019
Today's the day I have to go for my medical, and talk about how bitterly depressing it is being stuck in the house all day, every day. Everything's been posted early, all daily chores are done, and I'm now going to get a few hours sleep before having to head all the way into the center of Manchester.
Views 317, Upvotes 20  
Daily Blog , Health
14th January 2019
At around 1am, I was starting to drift off to sleep, when suddenly.. "POUNCE!" A late night idea popped into mind.
Views 145, Upvotes 24  
Daily Blog , Foldapuz
Balancing Blog
13th January 2019
Most of the game is now functional, and I'm fairly happy with how it's turning out. Today will be about Balancing the game, to make it so that I can get further than Level One in Hard Mode!!
Views 61, Upvotes 18  
Daily Blog , 601
12th January 2019
I got a fair amount done, yesterday, and am now nearing the stage that the game's ready.
Views 94, Upvotes 20  
Daily Blog , 601
Lazy Day Blog
11th January 2019
Couldn't seem to get much done at all, yesterday.
Views 72, Upvotes 6  
Daily Blog
10th January 2019
The game's really starting to come together, now.
Views 110, Upvotes 44  
Daily Blog , 601
9th January 2019
I ended up putting the three floppy disks back into Futrino, last night. As much as the game has a different sort of "world", the idea of collecting the three disks to complete a level is still simple enough to understand, and provides the difficulty of having to destroy all the barrels in order to find those disks.
Views 121, Upvotes 22  
Daily Blog , 601
Bang! Blog
8th January 2019
Weapons are now functioning much better.
Views 76, Upvotes 22  
Daily Blog , 601
7th January 2019
With a single "it follows you around" enemy type in place, I spent a good hour or so trying to find the right feel for the game.
Views 135, Upvotes 62  
Daily Blog , 601
6th January 2019
There's still no baddies in the game yet, but shooting barrels is at least functional.
Views 145, Upvotes 21  
Daily Blog , 601
5th January 2019
I really need to organise some of the recent additions. Foldapuz and the JNKsg Sprite Doohickey still don't have proper links, and I've been saying for AGES that I need a single "Tools" page to deal with all of those.
Views 116, Upvotes 26  
Daily Blog , Waffle
4th January 2019
I added these things to the Sprite Generator, yesterday.
Views 148, Upvotes 24  
Daily Blog , 601
3rd January 2019
I think my head's a bit sleepy, right now! Must be all the Advent of Creativity that's done me in, or the three or four glasses of Baileys that I had over Xmas!
Views 92, Upvotes 18  
Daily Blog , 601
A Barrel Blog
2nd January 2019
Hmm.. Yesterday didn't go very well at all.. The plan was as such. 1. Design Barrel sprite generator. 2. Put barrels into game, with boxes and crates and other such things. 3. Get the game vaguely playable.
Views 118, Upvotes 20  
Daily Blog , 601
Walls Blog
1st January 2019
Spent yesterday fixing up a few issues with the latest Sprite Generator, before getting it all uploaded to the server.
Views 98, Upvotes 20  
Daily Blog , 601 , Jnksg
31st December 2018
Have a great night. May the end of the year be a little bit less bitter than the rest of the year's been, and lets hope that everything goes well in 2019. .. It never does, but we can dream! -=-=- As the year draws to a close, I guess my "bonus time" must end, too. It's time to focus on a more realistic AGameAWeek schedule, and start making some decent games once again. Futrinos will be first, but I doubt I'll get it magically finished by tomorrow, the first Tuesday of the year. Ex...
Views 34, Upvotes 6  
Daily Blog
Boxes Blog
30th December 2018
The new game needs boxes. Where can I get boxes?!
Views 84, Upvotes 19  
Daily Blog , 601
29th December 2018
I thought I was a dab-hand at iPhone "tweaks", but today's issue has be rather flummoxed.
Views 227, Upvotes 10  
Daily Blog
28th December 2018
The first project for the year will be a new version of Futrino.
Views 128, Upvotes 19  
Daily Blog , 601
5005 results 0 1 2 3 ... 92 (93) 94 ... 183 184 185 Prev Next
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